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Archive for May, 2025

Creating Mick Gordon’s DOOM Sound In Renoise

Monday, May 19th, 2025

Mick’s DOOM sound is sadly missing from the new game, so I went back to his old GDC talk and tried to create it (in spirit, as you’ll see) using the info he gave us. Renoise Is Doomed (xrns download).

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Building An Effects Stepper

Friday, May 9th, 2025

When you understand how features work and how they can be connected together, you can create something entirely new. This is possible throughout Renoise, and ‘Building An Effects Stepper’ is one example. This video stands apart from all the others that came before. So after the intro it shifts into ‘unscripted mode’, where I talk about building something new in a (hopefully) appropriate manner.

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