rss soundcloud youtube facebook twitter contact news photography music video

Archive for the ‘Uncategorized’ Category

Mapping Devices – Hydra, Meta Mixer & Formula

Thursday, October 7th, 2021

Mapping devices handle parameter modulations across multiple inputs and outputs. The Hydra has a single input which can be altered in different ways for each of its multiple outputs. The Meta Mixer and Formula devices have multiple inputs and combine them in various, potentially complex ways to craft a single output.

Posted in Uncategorized | No Comments »

LFO – Modulation & Effects

Friday, August 27th, 2021

A low-frequency oscillator generates a signal that cycles through a relatively slow pattern. Although it’s used in two different ways as Modulation and Effects for Renoise & Redux, the core method of constructing the LFO is identical in both.

Posted in Uncategorized | No Comments »

Loop Marker Automation

Saturday, June 12th, 2021

Several years ago I created a video about Loop-point Automation in Renoise. Now that idea has been built is available for download. Loop Marker Automation is a tool that changes how a sample is being looped by controlling the movement of two slice markers. Loop playback responds to both start and end marker movement.

Posted in Uncategorized | No Comments »


Thursday, May 20th, 2021

Beatsyncing a sample is a quick and easy method of synchronising the length of its playback to a certain number of lines. Although its simplicity has been retained since the early days of Renoise, it’s affected by a couple of factors introduced in recent versions.

Posted in Uncategorized | No Comments »

Mute Groups

Friday, April 30th, 2021

Mute Groups are inspired by a feature from hardware samplers and drum machines, where you may know them as ‘choke groups’. The idea has been adapted to fit within the Renoise workflow and, although it can be used with any type of sampled sound, it’s most commonly applied to percussion.

Posted in Uncategorized | No Comments »


Sunday, March 14th, 2021

Wouldn’t it be nice to just draw something and that would drive some musical changes? The Drawtomator allows you to do this by assigning effect parameters to the X and Y axis of your drawing. However, this is more a proof of concept than a reliable automation device.

Posted in Uncategorized | No Comments »

Sampler – FX Chain Outputs

Friday, January 29th, 2021

When you create an FX Chain within the Sampler, by default, that instrument will then be restricted to playing on a single track in Renoise, or a single output bus in Redux. However, an FX Chain’s output can be changed to route the audio to a specific track or output bus, and this can be different for each FX Chain.

Posted in Uncategorized | No Comments »


Monday, January 4th, 2021

The Sidechain device sends its audio signal to an effect that’s in a different track or sampler fx chain. This allows the receiving effect’s behaviour to be controlled by an audio source other than one that it’s actually processing.

Posted in Uncategorized | No Comments »

Ghost Notes

Thursday, October 29th, 2020

A ghost note is a note in the Pattern/Phrase Editor that’s had its instrument or sample number removed by the user. When played it will retrigger the most recently played instrument/sample in its column, but with some useful differences from the normal behaviour.

Posted in Uncategorized | No Comments »

Ord Ban

Saturday, October 3rd, 2020

A brand new set of 10 photos taken from the summit of Ord Ban, next to Loch an Eilein, have been added to the Photography section of the site.

Posted in Uncategorized | No Comments »