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Archive for the ‘Uncategorized’ Category

Loop Marker Automation

Saturday, June 12th, 2021

Several years ago I created a video about Loop-point Automation in Renoise. Now that idea has been built is available for download. Loop Marker Automation is a tool that changes how a sample is being looped by controlling the movement of two slice markers. Loop playback responds to both start and end marker movement.

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Beatsync

Thursday, May 20th, 2021

Beatsyncing a sample is a quick and easy method of synchronising the length of its playback to a certain number of lines. Although its simplicity has been retained since the early days of Renoise, it’s affected by a couple of factors introduced in recent versions.

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Mute Groups

Friday, April 30th, 2021

Mute Groups are inspired by a feature from hardware samplers and drum machines, where you may know them as ‘choke groups’. The idea has been adapted to fit within the Renoise workflow and, although it can be used with any type of sampled sound, it’s most commonly applied to percussion.

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Drawtomator

Sunday, March 14th, 2021

Wouldn’t it be nice to just draw something and that would drive some musical changes? The Drawtomator allows you to do this by assigning effect parameters to the X and Y axis of your drawing. However, this is more a proof of concept than a reliable automation device.

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Sampler – FX Chain Outputs

Friday, January 29th, 2021

When you create an FX Chain within the Sampler, by default, that instrument will be then restricted to playing on a single track in Renoise, or a single output bus in Redux. However, an FX Chain’s output can be changed to route the audio to a specific track or output bus, and this can be different for each FX Chain.

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Sidechain

Monday, January 4th, 2021

The Sidechain device sends its audio signal to an effect that’s in a different track or sampler fx chain. This allows the receiving effect’s behaviour to be controlled by an audio source other than one that it’s actually processing.

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Ghost Notes

Thursday, October 29th, 2020

A ghost note is a note in the Pattern/Phrase Editor that’s had its instrument or sample number removed by the user. When played it will retrigger the most recently played instrument/sample in its column, but with some useful differences from the normal behaviour.

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Ord Ban

Saturday, October 3rd, 2020

A brand new set of 10 photos taken from the summit of Ord Ban, next to Loch an Eilein, have been added to the Photography section of the site.

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Effect Commands – Addendum

Friday, September 25th, 2020

Effect commands offer a lot of control over instruments and this series has presented the major uses for each one, hopefully inspiring you to experiment with them in your audio projects. However, there are some non-obvious but useful quirks worth highlighting; either a specific application of techniques, or combos where different effect commands interact.

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Equalization

Thursday, August 20th, 2020

Equalization or EQ is the process of adjusting the balance of frequencies within an audio signal, enhancing or reducing certain elements to help them sit appropriately within the overall mix. To this end, Renoise provides three such tools to aid in your quest for mixing magic.

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