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Archive for the ‘Uncategorized’ Category

Kitty Zen Sane – Renoise Playthrough

Tuesday, January 14th, 2025

A Renoise playthrough of the first track from the EP ‘The Music Makes Us Do It’, in glorious 4K 60fps.

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Five More Underappreciated Movies

Sunday, January 12th, 2025

Here’s five more lesser-known movies and hopefully you’ll find something worth checking out.

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The Music Makes Us Do It

Thursday, October 31st, 2024

I finally managed to finish and release the new EP in time for Halloween. It includes a vastly improved version of my Mutant Breaks 13 entry. Available now on Bandcamp.

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Mangled Sounds

Thursday, October 31st, 2024

An accompanying video for the new EP, The Music Makes Us Do It, demonstrating how I mangle sounds by combining fast, short sample loops with the LoFiMat’s sample rate restriction.

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Modulation: Envelope

Thursday, October 24th, 2024

Shaping sounds with an envelope has been a common feature of audio production since the early days of hardware synthesizers. In Renoise and Redux, the Envelope device provide you the ability to create complex multi-stage envelopes.

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Drawing Effects Automation

Tuesday, October 1st, 2024

The ‘Automation Within An Instrument’ video demonstrated that phrases could be used to automate effects whenever a note is played. In this video we’ll look at another method using a dummy waveform.

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Note-Off & NNA

Saturday, August 31st, 2024

An old video has been updated & improved. During a song’s playback, triggered notes can be cut short by the Note-Off command. For samples this can trigger any or all of these three things: End Sample Loop, Modulation Sustain & Release and Sample Note-Off Layer.

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Procedurally Generated Music – Part 4: Song Structure

Friday, May 17th, 2024

Is it possible to procedurally generate the actual song structure using nothing more than the native Renoise effects? Let’s find out.

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Keyzones

Tuesday, April 2nd, 2024

It’s possible to create complex instruments and music without ever touching the Keyzones section of the Sampler. However, if you want to control how different samples are played across a range of notes and velocities then that instrument will need to make use of Keyzones.

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Procedurally Generated Music – Part 3: Scale & Key

Friday, March 29th, 2024

Scale & key can be changed over the course of a song’s structure using the existing song seeding. However, there’s a number of hurdles to overcome before it all works properly.

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