Saturday, August 31st, 2024
An old video has been updated & improved. During a song’s playback, triggered notes can be cut short by the Note-Off command. For samples this can trigger any or all of these three things: End Sample Loop, Modulation Sustain & Release and Sample Note-Off Layer.
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Friday, May 17th, 2024
Is it possible to procedurally generate the actual song structure using nothing more than the native Renoise effects? Let’s find out.
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Tuesday, April 2nd, 2024
It’s possible to create complex instruments and music without ever touching the Keyzones section of the Sampler. However, if you want to control how different samples are played across a range of notes and velocities then that instrument will need to make use of Keyzones.
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Friday, March 29th, 2024
Scale & key can be changed over the course of a song’s structure using the existing song seeding. However, there’s a number of hurdles to overcome before it all works properly.
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Friday, March 15th, 2024
Time to start turning this into my own song by using the full Stepper range to control the Panning, Pitch and Filter domains of the percussion instruments.
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Thursday, March 7th, 2024
The Maybe Melodies tutorial song uses randomness to drive most of its music. I figure out how to replace this with procedural generation so different seed numbers create different versions of the song, but using the same seed always plays the same song.
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Sunday, February 25th, 2024
I noticed something interesting about the velocity of retriggered notes – Rxy – when the x value is something other than 0 or 8. They transmit different versions depending on whether there’s an accompanying note or not.
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Thursday, February 15th, 2024
The Repeater captures a chunk of sound from what’s playing, but odd timings make it impossible to write music to match it. But what if you could, for example, have the kick drum follow exactly what the Repeater is doing? This tool inserts notes into the Pattern Editor that match Repeater timings. It can be done manually or by linking to a Repeater and using its effect commands to track the changes made.
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Sunday, January 21st, 2024
Keyword: A Spider’s Thread is a puzzle/investigation game that brings together a set of ideas in a very satisfying way. But a disproportionate amount of work put into one aspect of the game prevents it from reaching the heights of its peers.
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Tuesday, January 16th, 2024
Triggering samples in the Note-Off layer has some restrictions that you need to deal with, and getting the most out of it requires creatively incorporating some more advanced features. So in this video we’ll work through a few examples to hopefully inspire you to create your own techniques.
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