rss soundcloud youtube facebook twitter contact news photography music video

Author Archive


Sunday, March 14th, 2021

Wouldn’t it be nice to just draw something and that would drive some musical changes? The Drawtomator allows you to do this by assigning effect parameters to the X and Y axis of your drawing. However, this is more a proof of concept than a reliable automation device.

Posted in Uncategorized | No Comments »

Sampler – FX Chain Outputs

Friday, January 29th, 2021

When you create an FX Chain within the Sampler, by default, that instrument will be then restricted to playing on a single track in Renoise, or a single output bus in Redux. However, an FX Chain’s output can be changed to route the audio to a specific track or output bus, and this can be different for each FX Chain.

Posted in Uncategorized | No Comments »


Monday, January 4th, 2021

The Sidechain device sends its audio signal to an effect that’s in a different track or sampler fx chain. This allows the receiving effect’s behaviour to be controlled by an audio source other than one that it’s actually processing.

Posted in Uncategorized | No Comments »

Ghost Notes

Thursday, October 29th, 2020

A ghost note is a note in the Pattern/Phrase Editor that’s had its instrument or sample number removed by the user. When played it will retrigger the most recently played instrument/sample in its column, but with some useful differences from the normal behaviour.

Posted in Uncategorized | No Comments »

Ord Ban

Saturday, October 3rd, 2020

A brand new set of 10 photos taken from the summit of Ord Ban, next to Loch an Eilein, have been added to the Photography section of the site.

Posted in Uncategorized | No Comments »

Effect Commands – Addendum

Friday, September 25th, 2020

Effect commands offer a lot of control over instruments and this series has presented the major uses for each one, hopefully inspiring you to experiment with them in your audio projects. However, there are some non-obvious but useful quirks worth highlighting; either a specific application of techniques, or combos where different effect commands interact.

Posted in Uncategorized | No Comments »


Thursday, August 20th, 2020

Equalization or EQ is the process of adjusting the balance of frequencies within an audio signal, enhancing or reducing certain elements to help them sit appropriately within the overall mix. To this end, Renoise provides three such tools to aid in your quest for mixing magic.

Posted in Uncategorized | No Comments »

Signal Follower

Friday, July 31st, 2020

The Signal Follower measures the volume level at the location that it’s placed in a track or sampler fx chain and then uses its controls to craft an output signal from that volume input. The output is sent to a destination, which automates the chosen parameter of the chosen effect.

Posted in Uncategorized | No Comments »


Friday, February 28th, 2020

A Gate reduces the volume of the input signal while it is below a specific Threshold, but when it rises above this the Gate ‘opens’ allowing the original audio to be heard at its full volume. For example, this can be used to silence a constant low noise floor, or to reduce the low volume parts of a complex waveform (such as drum loops).

Posted in Uncategorized | No Comments »


Wednesday, January 29th, 2020

The Stepper device is found within the Modulation section of the Sampler and at first glance performs a pretty simple function: every time a note is played, the cursor moves forward in the envelope, changing the output value. However, there’s actually a lot more control available to you than it initially appears.

Posted in Uncategorized | No Comments »