Talking about The Witness with other people has been tricky, since it’s hard to explain what’s great about it without spoiling… what’s great about it. I finally put all of my spoiler-free thoughts and talking points into one video, while looking into how the game enables you to teach yourself.
Monday January 23rd 2017
It’s normally impossible to change a plugin effect’s preset/program or send it note data. Through the use of effect aliasing though, these things are possible.
Render To Samples
Friday January 6th 2017
The Plugin Grabber allows you to create sample-based instruments from any plugin. The plugin is rendered and the resulting samples are automatically used to build a Renoise instrument according to your settings.
Tuesday January 3rd 2017
A brand new set of 9 photos of Islay have been added to the Photography section of the site.
Friday November 25th 2016
We take a look at using external, third-party plugins, which come in the file-types of VST, Audio Units, LADSPA and DSSI.
Wednesday August 10th 2016
Looking at the Standard, Group, Send & Master track types, followed by the various options for organising them.
The Ochre Media
Tuesday June 28th 2016
So here’s my second audio-visual experiment, using a bunch of Red Giant plugins for After Effects. The Renoise song file contains a few newly crafted instruments.
Widescreen Reference Cards
Tuesday June 21st 2016
I created a 4K 16:9 widescreen version of the Effect Commands cheat sheet. As usual, there’s two types available; one for screen and one for print.
Effect Commands Part 9
Wednesday May 25th 2016
In this final part of the series, we take a look at the specifics of using the effect commands for Devices and MIDI.
Wednesday May 18th 2016
A few years ago I had an idea to create songs in Renoise using only instruments constructed by myself. That way I would be free to release the original song files for others to download and mess around with. So I started doing that and the results were… pretty good, which was not good enough.
Then I became aware of what was coming for Renoise 3: a completely revamped and more powerful instrument system, especially for samples. This was further improved in version 3.1.
Now I’m creating a series of short audio-visual experiments to get up to speed before any ‘proper’ releases. The main goals are to construct a large collection of quality instruments and further hone the skills for animated visuals.